Blizzard Entertainment launched its massive multiplayer online addition to "Warcraft" 20 years ago today — changing video ...
Blizzard Entertainment's World of Warcraft has captivated millions of players worldwide with its rich lore, immersive ...
You’ve reached your account maximum for followed topics. When World of Warcraft released in 2004, it codified what an MMORPG ...
Discover the must-play questlines in WoW Classic before the end! Relive iconic adventures and uncover epic stories in Azeroth ...
WoW buffs event currency gains is because it is easier to increase the numbers than decrease them. World of Warcraft errs on ...
Blizzard looks back on two decades of its genre-defining MMORPG, and talks how it's already planning for the next 20 years.
World of Warcraft was launched in November 2004, helping to bring online fantasy role-playing gaming into the mainstream.
It benefited from the popularity of the Warcraft brand, a saga of real-time strategy games launched ten years earlier by ...
Steven takes a look at just World of Warcraft went from a game, to a way of life.
World of Warcraft: Cycle of Hatred by Keith R.A. DeCandido is more than just a tie-in novel—it’s a compelling exploration of ...
Two decades is a long time - multiple generations in the gaming industry - and though World of Warcraft has had its share of ...
The online role-playing game is more than just a game. It changed how we talk, love, grieve, spend money and hang out.