The Persona series is known for its striking menu systems, but director Katsura Hashino reveals that making them is 'actually really annoying.' ...
Metaphor: ReFantazio brings a lot of gameplay mechanics from other Atlus games, but also has a lot of things that make it ...
Metaphor 's title is rather on-the-nose, as the world of Euchronia, though it has magic, is meant to serve as a mirror to the real world. It's a cruel world filled with inequality, conflict, ...
Metaphor: ReFantazio may be one of the most stylish-looking games ever made, even more so than Persona 5, the incredibly ...
Metaphor: ReFantazio from developer Studio Zero aims to take tried-and-true bits of powerhouse series like Persona and ...
Japanese game designer Katsura Hashino, who made his name with the high-school role-play "Persona" series, is in a reflective mood days before Friday's launch of his latest game "Metaphor: ReFantazio" ...
ReFantazio follow. The Persona series has a history of carving out time to belittle queer people and women, even when it spends large swaths of its runtime advocating against the systems that keep ...
Metaphor ReFantazio is about to drop, and Metacritic makes it clear that this is one of the best games of the year.
Metaphor: ReFantazio's director discusses how the team took liberties with the game's medieval setting rather than striving ...
Metaphor ReFantazio is the game that Atlus hopes is just as successful as Persona, but what are the differences between them?
It looks like Atlus has a frontrunner for Game of the Year on its hands with Metaphor: ReFantazio. Reviews for the latest RPG from the company behind Persona and Shin Megami Tensei dropped this ...