Adam Braunstein is a Contributor at DualShockers who has been covering games professionally since 2019. He primarily writes lists and features, with a focus on RPGs, JRPGs, action-adventure games, VR, ...
In The Legend of Zelda: Tears of the Kingdom, the final boss is placed enticingly within your reach from very early on. You can fight him basically as soon as you finish the tutorial regions. But ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Sound design in video games is like the magic ingredient that makes the game’s world come alive. It’s not just about the music or the sound effects you hear when something happens in the game. It’s ...
Matthew Magnus Lundeen is a writer, critic, and aspiring cinephile trying way too hard and simultaneously not enough. He writes anime features for Game Rant when he isn't trying to write fiction.
Sound isn't just background, it's crucial to survival. Join sound designer Diego Sambataro at developer Stormind Games for a deep dive into how sound affects gameplay, like how different materials ...