Indie developer Rafael Burgos announced this week that he will be publishing the procedural space action RPG Star Valor in August. The game essentially allows you to pick your own destiny among the ...
Epic's new UE5 tools allow game devs to make sweeping changes to game environments with only a few minor tweaks. When you purchase through links on our site, we may earn an affiliate commission.
Procedural content generation (PCG) represents an innovative approach to the creation of video game elements through algorithmic processes. This methodology has evolved from early rule‐based systems ...
Benjamin is a business consultant, coach, designer, musician, artist, and writer, living in the remote mountains of Vermont. He has 20+ years experience in tech, an educational background in the arts, ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Road 96 was already announced for PC but it will now also be available on the Switch eShop. Although Digixart has not disclosed the release date, it has confirmed that the game will drop at some point ...
Many games use procedural generation to create a game world algorithmically, starting with Elite way back in 1984. But this isn’t the only way that this kind of dynamic content can be used in games.
Starfield's procedurally generated planets will have handcrafted locations on them and other things to do. Appearing on the Kinda Funny Xcast, Starfield game director Todd Howard talks about ...
Sad indie news this week as the upcoming Metroidvania platformer Skytorn has been canceled, with no plans to keep it on ice and develop it later. The news came from Noel Berry, one of the devs who ...