High quality video game merchandise seemed to be everywhere in 2012, in part thanks to the Kickstarter boom motivating companies to design creative items. Art and history books. T-shirts. Limited art ...
In a video call with Polygon, Pluribus creator Gilligan, Gordon Smith (director, writer, executive Producer), and Alison ...
Long before Wizards of the Coast senior art director Ovidio Cartagena and his team of artists conjured up cavernous depths populated with jade merfolk and fungal tyrants, he would ride the bus back ...
When I first loaded up Art Sqool, a quirky art game on Mac and Windows PC from indie designer Julian Glander, I would’ve never guessed that it’d have a profoundly emotional impact on me. However, its ...
It’s March 10, also known as Mario Day (Mar10, get it?). And to celebrate, the Polygon crew decided to draw their favorite Mario power-up from memory. Some of us — the usual suspects, if you’ve been ...
At age 17, Ovidio Cartagena started his art career with The Lord of the Rings by creating a bad fan calendar. As he told me, everything about it was off: The days for the months were mislabeled and so ...
When there’s a mystery to be solved, sure, you can go to the police. Or you can go to the one electric mouse who is guaranteed to turn over every stone, no matter the cost. (Presuming, of course, ...
Speaking with Mueller over Zoom, the art director told Polygon that the content on display is “pretty polished” and “a good representation of where we’re at today” with Diablo 4’s development. Some of ...
The HBO Max pirate show Our Flag Means Death, starring Rhys Darby and Taika Waititi as real-life pirates Stede Bonnet and Blackbeard, is the newest fan-art trend on social media, and the quality of ...
Ms. Pac-Man, one of the first playable female characters in video games, first came on the scene in 1982, wearing a fur stole and heavy stage makeup in a piece of cover art that described her as “the ...
Games and art. Art and games. Do you feel your eyes rolling involuntarily to the back of your head? In the insider world of designers, critics and gamers we have long grown weary of this particular ...
Charlie Hall is Polygon’s tabletop editor. In 12-plus years as a journalist & photographer, he has covered simulation, strategy, and spacefaring games, as well as public policy. Abrams wowed us once ...
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