Most embedded systems are reactive by nature. They measure certain properties of their environment with sensors and react on changes. For example, they display something, move a motor, or send a ...
A recent EDN article dealt with a number of programming tips for embedded microcontrollers. One of those tips, using state machines, is a programming approach that is especially useful, yet probably ...
Imagine a robot with an all-around bump sensor. The response to the bump sensor activating depends on the previous state of the robot. If it had been going forward, a bump will send it backwards and ...
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